commodore casino

Craps

Main Game Screen

Game Details

Craps is played with two dice by throwing the dice from one end of the table to the other. Payoffs are made based on the number combination displayed when the dice come to rest.

How to play

Betting the Pass Line

A game in Craps begins with a "Come Out" roll. When the shooter rolls a 7 or 11 on the first throw (The Come-out roll) it is an automatic win. If 2, 3 or 12 rolls, it is called "craps" and you lose your Pass Line bet.

Any other number on our “Come Out” roll (4, 5, 6, 8, 9, or 10) becomes your "Point". Your “Point” will be marked with an “ON” marker. You win if you can roll the "Point" before you roll 7. You lose if 7 shows before you roll your "Point". Pass Line bets cannot be removed once the point is established. Place these bets in the area marked "Pass Line" on the table.

Payout Rate:Even money (1:1)

Betting the Don’t Pass Bar

This is the reverse of betting the "Pass Line" on the come out roll. You lose on a 7 or 11, and win if a 2 or 3 rolls (12 is a "standoff," no one wins). If the dice roll 4, 5, 6, 8, 9, or 10 it becomes your "Point". You win if you roll a 7 before your "Point" is repeated. You lose if your "Point" is made before rolling a 7. Place these bets in the area marked "Don’t Pass Line" on the table.

Payout Rate:Even money (1:1)

Come Bets

(Same principle as a Pass Line bet) "Come" bets is wagering with the dice, exactly as on the "Pass Line," except that "Come" bets are made any time after the "Come-out" roll. You win on "naturals" 7 or 11, and you lose on "craps" 2, 3 or 12. Any other number becomes your "come-point" (your chips move to the “come-point”), you win if your "come-point" is made before rolling a 7. You loose if 7 is rolled before your “come-point”. Place these bets in the area marked "Come" on the table.

Payout Rate:Even money (1:1)

Don’t Come Bets

(Same principle as a Don’t Pass Line bet) The reverse of betting the "Come." You lose if the next roll is a 7 or 11, and win on a 2 or 3 (12 is a "stand-off"). Here you will win if 7 rolls before your "Don’t Come Point” is repeated, and lose if the "Don’t Come ��%